In 1987, the first Lovecraft-influenced computer game, The Lurking Horror was
published. Since then, Lovecraftian digital games have evolved from text adventures to
point-and-click adventures to first-person shooters. (Note that links on game names lead to
VideoGameGeek).
- Alone in the Dark (Infogrames, 1992)
- This well-crafted game takes place in a Louisiana mansion beset with Lovecraftian horrors. The
elegant interface, cinematic points of view, melodious soundtrack, and spooky atmosphere broke
new ground. Other games followed in the Alone in the Dark series, but only this first one
contained Lovecraftian elements.
(Purchase for PC on CD-ROM from Amazon.com, for PC on 3.5" disk from Amazon.com, or for 3DO from Amazon.com.)
- Anchorhead (Michael S. Gentry, 1998)
- An award-winning interactive fiction game set in a New England town near—but also clearly
inspired by—Lovecraft’s Arkham. You’ve just moved to Anchorhead and
investigate the history of your husband’s odd family. Though designed for personal
computers running Inform interpreters, you may play Anchorhead online at the People’s Republic of Interactive
Fiction.
- Arcane, The Online Mystery Serial
(Sarbakan, 1998–2001)
- An episodic point-and-click “interactive horror/mystery adventure” game played on
the web. You take on the roles of three 1920s investigators trying to foil the Elder Star
Society’s plot to conjure an ancient entity. You may
play all 12 episodes at
GamesXL.com.
- Call of
Cthulhu (Cyanide Studio, 2018)
- Private investigator Edward Pierce looks into the deaths of the Hawkins family on Darkwater
Island, off the coast of Massachusetts. Pierce encounters strange cults, eldritch horrors, and
his own growing madness. The game focuses on investigation and reveals “reconstruction
scenes” once the player has pieced together the mystery.
(Purchase for PS4 from Amazon.com, for Xbox One from Amazon.com, for Nintendo Switch from Amazon.com, or for PC from Amazon.com.)
- Call of Cthulhu: Dark Corners of the Earth
(Headfirst Productions, Bethesda Softworks, and 2K Games; 2005)
- A first-person horror adventure game based loosely on Lovecraft’s
“The Shadow over Innsmouth”. The
game’s lack of a heads-up display and “Dynamic Sanity” system led to a highly
immersive experience. Two follow-up games, Destiny’s End and Beyond the
Mountains of Madness, were planned but ultimately canceled.
(Purchase for PC from Amazon.com or for Xbox from Amazon.com.)
- Call of Cthulhu: The Wasted Land (Red Wasp
Design, 2012)
- Set during World War I, this turn-based strategy game is based on the Call of Cthulhu
roleplaying game. You control a team of soldiers and occult investigators who must face a host
of Lovecraftian entities on the battlefields of Europe.
(Purchase for Android from Amazon.com or for PC from Amazon.com.)
- Cthulhu Realms (White Wizard Games,
2016)
- A digital version of the deck-building card game Cthulhu Realms. Drive your computer
opponent insane with entity, artifact, and location cards. The application also includes
single-player missions, a pass-and-play mode, and online player-versus-player.
- Dark Mysteries: The Soul Keeper (Cerasus
Media and Big Fish Games, 2012)
- A point-and-click and hidden-object game with attractive artwork and a strong narrative. The
hidden-object puzzles are thematic, though the endgame is far too reliant on them. The game
claims to be based on The Case of Charles Dexter
Ward, but shares little more with it than the characters of Ward and Curwen, and the
town (here, island) of Pawtuxet.
(Purchase Standard Edition for PC from Amazon.com, Standard Edition for Mac from Amazon.com, Collector’s Edition for PC from Amazon.com, Collector’s Edition for PC on DVD from Amazon.com, or Collector’s Edition for Mac from Amazon.com.)
- Daughter of Serpents (Eldritch Games,
Millennium Interactive, and Electronic Arts; 1992)
- Set in Alexandria, this visually attractive point-and-click adventure is rich with Egyptian and
Lovecraftian atmosphere, even though the box gives no indication that it has any connection at
all to Lovecraft. The instruction manual includes a two-page biography of Lovecraft, as well as
a short, paper-based roleplaying adventure, “The Alchemist of Istanbul”.
(Purchase from Amazon.com.)
- Digital Pinball: Necronomicon (KAZe,
1996)
- The second (and last) of KAZe’s Digital Pinball series, Necronomicon
includes three tables: “Arkham”, “Cult of the Bloody Tongue”, and
“Dreamlands”. John Petrucci, guitarist for Dream Theater, wrote the music for the
game’s prologue and epilogue videos.
(Purchase for Sega Saturn from Amazon.com.)
- Elder Sign: Omens (Fantasy Flight Games,
2013)
- A digital implementation of the board game Elder Sign. You conjure glyphs in the hopes
of getting combinations that will resolve tasks and complete adventures. The object is to
collect enough Elder Signs before the Ancient One awakens.
(Purchase for Android from Amazon.com.)
- Eldritch (Minor Key Games, 2013)
- A first-person “roguelike” game with procedurally-generated levels and monsters
inspired by Lovecraft. You explore dungeons, killing monsters and collecting upgrades, weapons,
spells, and artifacts to advance to more difficult levels and creatures.
- Eternal Darkness: Sanity’s Requiem
(Silicon Knights and Nintendo, 2002)
- The game’s storyline revolves around the “Ancients”—Ulyaoth,
Xel’lotath, Chattur’gha, and Mantorok—which have been imprisoned until the
time is right for their return. The Tome of Eternal Darkness is reminiscent of the
Necronomicon, several characters are from Providence, Rhode Island, one of the characters
is an Inspector Legrasse, and the game explicitly mentions Lovecraft. The ingenious sanity and
magic systems help make this one of the best Lovecraftian games.
(Purchase for GameCube from Amazon.com.)
- Ghost Towns: The Cats of Ulthar
(taba games and Big Fish Games, 2012)
- A point-and-click and hidden-object game in which you must save young Menes from being tried
for murder! Though the characters from “The Cats of
Ulthar” are here, an opportunity was missed by not keeping the original fantasy
setting. The puzzles aren’t thematic and the end-game tiresomely involves going back and
forth from one end of the map to the other.
- Haunted Hotel: Charles Dexter Ward
(Specialbit Studios and Big Fish Games, 2012)
- A point-and-click and hidden-object game in which your brother, Charles Dexter Ward, has been
captured by John (rather than Joseph) Curwen. The game includes a few nods to Lovecraft,
including an appearance of the Necronomicon, but borrows very little from
The Case of Charles Dexter Ward. The
Collector’s Edition includes an extra “chapter” which is actually more
Lovecraftian than the main game!
(Purchase Collector’s Edition for PC from Amazon.com.)
- The Hound of Shadow (Eldritch Games and
Electronic Arts, 1989)
- This game takes place in England in the 1920s and the box invites you to “Enter the
sinister world of H.P. Lovecraft.” This is primarily a text-only adventure game with some
occasional graphics. The instruction manual includes a two-page biography of Lovecraft.
- Kingsport Festival (iNigma and Sir Chester
Cobblepot, 2015)
- An Android and iOS version of the board game, which itself is based on the designer’s
earlier board game, Kingsburg. Vie against computer opponents for the favors of various
Mythos beings to gain domain cubes, purchase spells, and increase your power in the town of
Kingsport.
- Lovecraft Country (Skotos, 2005)
- An online, text-based, MUD (multi-user dungeon) game set in Arkham, as envisioned in
Chaosium’s Call of Cthulhu. You act as a student at Miskatonic University and
interact both with other players and non-player characters. The main game is called
“Arkham by Night” but separate sub-games, such as “In the Tomb of the Desert
God”, allow you to go on expeditions in other locales.
- The Lurking Horror (Infocom, 1987)
- Trapped at night during a snowstorm on the campus of G.U.E. Tech (modeled after
Cambridge’s MIT), you struggle against horrible entities that lurk in the tunnels beneath
the school. The back of the box states that “THE LURKING HORROR recalls the ghastly
visions of H.P. Lovecraft and Stephen King...” Although no overt Lovecraft references are
made in the game, the tone of this classic text adventure game is very Lovecraftian.
- Magrunner: Dark Pulse (3 AM Games and
Focus Home Interactive, 2013)
- A first-person puzzle game set in a futuristic environment. As Dax C. Ward, you begin in a
sanitized training environment, but a malfunction occurs and the appearance of the facility
turns sinister. More Lovecraftian elements are layered on as the game continues.
- The Moaning Words (byook, 2014)
- A combination of a simple collectible card game, a choose-your-own-adventure game, and
illustrated riddles. The story elements of the game were written by sci-fi author Alan Dean
Foster. Though the full game is only available for iOS, a stripped-down version, The Moaning
Words: Duels, is available for Android.
- Mystery Stories: Mountains of Madness (Big
Fish Games, 2011)
- Set in the Antarctic, this point-and-click adventure game is peppered with occasional
hidden-object puzzles. Although a bit primitive compared to most adventure games, the graphics
are very attractive and the puzzles fit the setting. The game includes quite a few elements from
At the Mountains of Madness and is probably the
best of its type.
(Purchase for Android from Amazon.com, for PC from Amazon.com, or for Mac from Amazon.com.)
- Necronomicon (Games of Cthulhu, 2008)
- Cards are used to attack your computer opponent directly, conjure monsters, and heal your
character. A second “edition”, called The Necronomicon: Book of Dead Names,
allows for a character, a tome, up to four creatures, a location, and an item to remain in play,
and also includes three Great Old Ones. You may
play
the first edition or you may
play the second edition at Kongregate.com.
- The Necronomicon (Lucidsphere Media,
2010)
- Another solitaire card game, but rather than playing against a computer opponent, this is more
of a puzzle in which cards drawn from a deck are played into a limited choice of positions.
Investigators can be augmented by allies and weapons to more easily defeat monsters.
(Purchase for Android from Amazon.com.)
- Necronomicon: The Gateway to Beyond
(Wanadoo and DreamCatcher Interactive, 2001)
- A point-and-click adventure set in 1920s Providence and Pawtuxet, Rhode Island, and based on
Lovecraft’s The Case of Charles Dexter
Ward—but with all the character names changed. The game’s title in Europe
was Necronomicon: The Dawning of Darkness.
(Purchase for PC from Amazon.com or for Mac from Amazon.com.)
- Prisoner of Ice (Infogrames, 1995)
- Something monstrous is discovered frozen in the Antarctic ice and you must prevent the Nazis
from releasing it. The game takes clear inspiration from Lovecraft’s
At the Mountains of Madness and the box invites
you to “defeat Cthulhu and save the world.”
(Purchase for PC from Amazon.com or for Mac from Amazon.com.)
- Robert D. Anderson & The Legacy of
Cthulhu (Homegrown Games and JoWooD Productions Software, 2007)
- A first-person shooter with some puzzles in which you gun down Nazis and occultists in a German
castle. The Lovecraftian elements are negligible in this poorly-designed, buggy, fan-made game.
(Purchase for PC from Amazon.com.)
- The Scroll (Millennium Interactive and
Nova Spring, 1995)
- Like Daughter of Serpents, this game is also set in Alexandria and uses many of the same
graphics, thus appearing to be the same game. However, this has additional scenes and plot
elements, and might be better thought of as a second “edition”. The box explicitly
mentions Nyarlathotep, but not Lovecraft.
(Purchase for PC from Amazon.com.)
- Shadow of the Comet (Infogrames and
I-Motion, 1993)
- Created by the same group that made the original Alone in the Dark, this game uses a
more traditional point-and-click adventure interface. Taking place in the New England town of
“Illsmouth” in 1910, you must discover the relation between the return of
Halley’s Comet and the “resurgence of the Great Ancients.”
(Purchase for PC from Amazon.com.)
- Sherlock Holmes: The Awakened (Frogwares
and Focus Home Interactive, 2006)
- In this point-and-click adventure game, kidnappings by a cult devoted to Cthulhu take Holmes
and Watson to an asylum in Switzerland, then to New Orleans, and finally to a lighthouse in
Scotland.
(Purchase for PC from Amazon.com or Remastered Edition for PC from Amazon.com.)
- The Sinking
City (Frogwares, 2019)
- Private detective Charles Reed journeys to Oakmont, Massachusetts, in the hopes of
understanding the visions he’s been having. The coastal city is flooded, cutting it off
from the mainland; some believe the flooding is supernatural in nature. Once the player has
inspected enough evidence, “retrocognition scenes” will show the past events.
(Purchase for PS4 from Amazon.com or for Xbox One from Amazon.com.)
- Sons of Uruzime (Tin Man Games and
Gamebook Adventures, 2015)
- A digital “choose-your-own-adventure” book set in Arkham and on the campus of
Miskatonic University. You are a professor looking into the disappearance of a student and
end up investigating a sinister cult. Your choices are limited by your skill and your sanity.
(Purchase for Android from Amazon.com.)
- X-COM: Terror from the Deep (MicroProse,
1995)
- The spaceship T’leth crashed on earth 65 million years ago, imprisoning the Great
Dreamer. Now the Deep Ones are attempting to awaken him, “the ultimate alien whose
darkness will engulf the globe.” Steve Goss, Project Manager of Hothouse Creations Ltd.,
had the following to say about
Lovecraft’s influence on the game:
Yup you’re dead right we couldn’t get copyright clearance on the Cthulhu
names (R’lyeh and the like) so I monkeyed around and gave them “almost”
names and types. The Deeps ones are straight from Lovecraft, the other creatures display
features similar to well known creatures in the mythos. The Great Dreamer is there, his head
(replete with tentacles) is in the casket at the end of the maze.
Goss admits to being a fan of Lovecraft and says that, despite the Lovecraftian elements in the
game, “It was never meant to be really hardcore Cthulhu...”
(Purchase for PC from Amazon.com.)
|