Edited by Tim Lanzendörfer and
Max José Dreysse Passos de Carvalho
Back Cover Text
Medial Afterlives of H.P. Lovecraft brings together essays on the theory and practice of
adapting H.P. Lovecraft’s fiction and the Lovecraftian. It draws on recent adaptation theory
as well as broader discourses around media affordances to give an overview over the presence of
Lovecraft in contemporary media as well as the importance of contemporary media in shaping what we
take Lovecraft’s legacy to be. Discussing a wide array of medial forms, from film and TV to
comics, podcasts, and video and board games, and bringing together an international group of
scholars, the volume analyzes individual instances of adaptation as well as the larger concern of
what it is possible to learn about adaptation from the example of H.P. Lovecraft, and how we
construct Lovecraft and the Lovecraftian today in adaptation. Medial Afterlives of H.P.
Lovecraft is focused on an academic audience, but it will nonetheless hold interest for all
readers interested in Lovecraft today.
Tim Lanzendörfer is research assistant professor of American Studies at Goethe
University, Frankfurt, Germany. He has published widely in contemporary literature and media. His
most recent books are the forthcoming Utopian Pasts and Futures in the Contemporary American
Novel (2023) and the Routledge Companion to the British and North American Literary
Magazine (2021).
Max José Dreysse Passos do Carvalho is a graduate student of American Studies at
Goethe University, Frankfurt, Germany. His research and forthcoming publications concentrates on
game studies and philosophy.
Contents
Part I – Theory
- Lovecraft, the Lovecraftian, and Adaptation: Problems of Philosophy and Practice by
Max José Dreysse de Carvalho and Tim Lanzendörfer
- Disseminating Lovecraft: The Proliferation of Unsanctioned Derivative Works in the
Absence of an Operable Copyright Monopoly by Nathaniel R. Wallace
- When Adaptation Precedes the Texts: The Spread of Lovecraftian Horror in Thailand by
Latthapol Khachonkitkosol
Part II – Comics
- Conveying Cosmicism: Visual Interpretations of Lovecraft by Rebecca Janicker
- The Problematic of Providence: Adaptation as a Process of Individuation by Per
Israelson
- Twice Told Tale: Examining Comics Adaptations of At the Mountains of Madness
by Tom Shapira
Part III – Film and TV
- Image, Insoluble: Filming the Cosmic in The Colour Out of Space by Shrabani
Basu and Dibyakusum Ray
- The Threshold of Horror: Indeterminate Space, Place and the Material in Film Adaptations
of Lovecraft’s The Colour Out of Space (1927) by Gerard Gibson
- Cthulhuoo-Dooby-Doo!: The Re-animation of Lovecraft (and Racism) Through Subcultural
Capital by Christina M. Knopf
- Dispatches from Carcosa: Murder, Redemption and Reincarnating the Gothic in HBO’s
True Detective by Patrick J. Lang
- Lovecraft Country: Horror, Race, and the Dark Other by Dan Hassler-Forest
- The Lovecraftian Festive Hoax: Readers Between Reality and Fiction by Valentino
Paccosi
Part IV – Podcasts
- “In My Tortured Ears There Sounds Unceasingly a Nightmare”: H. P. Lovecraft
and Horror Audio by Richard J. Hand
- The Lovecraft Investigations as Mythos Metatext by Justin Mullis
Part V – Video Games
- Head Games: Adapting Lovecraft Beyond Survival Horror by Kevin M. Flanagan
- The Crisis of Third Modernity: Video Game Adaptation of H.P. Lovecraft in The Sinking
City by Erada Adel Amutairi and Tim Lanzendörfer
- Authorship Discourse and Lovecraftian Video Games by Serenay Günal and Colleen
Kennedy-Karpat
Part VI – Analog Games
- Challenging the Expressive Power of Board Games: Adapting H.P. Lovecraft in Arkham
Horror and Mountains of Madness by Torben Quasdorf
- Playing the Race Card: Lovecraftian Play Spaces and Tentacular Sympoiesis in the
Arkham Horror Board Game by Steffen Wöll and Amelie Rieß
Index
Bibliographic Information
The Medial Afterlives of H.P. Lovecraft: Comic, Film, Podcast, TV, Games. Edited by Tim
Lanzendörfer and Max José Dreysse Passos de Carvalho. Cham, Switzerland: Palgrave
Macmillan; 2023; ISBN 978-3-031-13764-8 (hardcover); 394 pages.
Purchasing This Book
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